We're excited to introduce Loyalty-as-a-Service and change the mobile games industry for the better. Yvolver's substantial team depth and experience in mobile gaming, scalable platform development, loyalty, data science, and gaming retail uniquely positions Yvolver to serve customers with our services.
An 11-year gaming retail veteran, Brad was responsible for the development and management of GameStop's Console Digital Distribution business. Yvolver's vendor relationship master, Brad has worked closely with game publishers and developers as a Merchant for video games and Consumer Electronics. Brad is also a classically trained Baritone, and wins the award for “Most Likely to Burst Out Into an Opera Aria During a Business Presentation”.
With an academic background in quantitative marketing and a decade of economic consulting experience, Carol has been modeling large data sets for 15 years. She has won teaching awards at the University of Maryland and UT Dallas. Carol enjoys all video games except first person shooters and was a finalist at the 2010 Wii National Championship. Her hobbies include international travel, charity road races, and food photography.
Cory is a 14-year veteran of the video game industry. His past work includes PR, game production and business development with top brands including Nintendo, PlayStation, Electronic Arts, 2K Games and IGN. He most-recently served for two years at Apple, Inc. managing the Games category for the App Store. Cory is an avid gamer, in addition to studying music theory and learning to play the guitar, piano and drums - simultaneously.
As leader of the technology team, Jah brings 14 years of game industry experience to the fore, including extensive experience at id Software. His wide array of skills allow him to move between frontend, backend and client development with ease. When not working, Jah enjoys lifting heavy objects, listening to audio books, and not wearing shoes. For the Horde!
Jason's list of shipped games include Hero Academy, Orcs Must Die 1 & 2, and Trivie: Battle of Wits. He is on the Board of Directors for the Dallas chapter of the International Game Developers Association and regularly attends the monthly Dallas GameDevDrinkUp. Jason acquired a Technology degree from Purdue University and enjoys playing games and developing apps in his spare time. Jason currently wins the "Longest Commute" award.
Jeff began his career at Gearbox Software, working on many notable titles such as Duke Nukem Forever and Borderlands 2. At Bottle Rocket Apps, Jeff tested and released over 20 different, high-profile apps. He enjoys playing video games and board games, watching T.V. dramas and Anime, among several other hobbies. Most of his free time is spent at home with his wife and young daughter.
Jonathan brings to Yvolver a set of Swiss Army Knife tools that include communications, marketing, Photoshop and furniture assembly. His path to Yvolver includes time in gaming journalism, work at Apple, GameStop, and international construction firm Ferrovial-Agroman. Jonathan is an avid gamer of all kinds, even tabletop and board games. He lives in Dallas with his wife, Kelly, who is far better at video games than he is.
In addition to Yvolver, Matt is a Managing Partner at Dallas Venture Partners. Before DVP, Matt worked for Trailblazer Capital where he worked with the team at Spawn Labs, helping them sell to GameStop in 2011. Matt received both his law and business degrees from SMU and is a member of the State Bar of Texas. While in graduate school, Matt founded a digital music company where he was successful in both raising capital and attracting talent.
Shawn's technical expertise ensures Yvolver's client is always top-notch. He cut his teeth on IBM360 assembler and hasn't stopped pursuing unique development opportunities since. Shawn's pedigree includes application optimization for Intel, game development at THQ, id Software, Zynga, and creating a really cool iPhone Golf app. Shawn never wants to golf again and lives in Dallas with his family.
Stephen joins the Yvolver team with 5 years experience in Web Development and spends more time without a Graphical Interface than is probably sane. When he's not looking for more ways to increase his productivity without the use of a mouse, he can be found either in his old-school MUD, or playing a wide range of other games, from traditional table-top games, to pen-and-paper RPGs and MMOs.
In addition to co-founding Yvolver, Steve is an Advisor for Dallas Venture Partners. Previously, Steve was GM of Digital Distribution at GameStop, ran Business Development at id Software and was CEO of Ritual Entertainment. He helped found The Guildhall at SMU and lives in Dallas with his wife and two daughters. In his mythical "spare time" he drives in endurance road races in a very sketchy race car with an even sketchier team.
Damian has more than 18 years of experience in strategy and marketing with a focus on applying analytics to gain a competitive advantage.
He is currently Director of Marketing Analytics for RealPage. Damian was Director Analytics for Omnicom Group providing marketing analytics for AT&;T, U-verse and AT&;T Mobile. He was also Global Marketing Analytics Manager at Dell, where he was responsible for optimizing marketing decisions for over $1 Billion in annual advertising spend.
He has an MBA from MIT Sloan School of Management and a Master in Software Engineering from University of Salamanca, Spain. He is Vice President of the MIT Alumni Association of DFW.
A pioneer in the development of customer loyalty programs, Hal Brierley founded Brierley+Partners in 1985 and has led the company through more than two decades of successful growth. Graduating Harvard Business School in 1968, he co-founded and served as President and Chief Executive Officer of Epsilon Data Management, one of the nation's leading database marketing companies. In 1980, Hal was retained as the only outside consultant to work on the design of American Airlines AAdvantage®, the world's first frequent-flyer program. In 1982, he became Vice President of Sales and Advertising for Pan American World Airways, where he launched WorldPass®, Pan Am's frequent-traveler program. In 1983, he was named Senior Vice President of Marketing for Continental Airlines. Hal began his career in direct marketing more than 25 years ago and remains one of the most innovative and respected strategic thinkers in the field. In recognition of Hal's significant contributions and leadership in the industry, he was inducted into The Direct Marketing Association Hall of Fame in 2012.
A trustee of the International Game Developers Association, Jamil brings to Yvolver extensive video game startup and investment experience. He co-founded and currently heads Wormhole Games, makers of the Apple-featured iOS game, Tank Nation. As VP at Funzio, he elevated the company's consumer, press, and platform profile as a social/mobile leader through to a $210MM acquisition by Japanese mobile game company Gree. While at Electronic Arts, he conceived and brought together the Electronic Arthouse initiative to sign and publish indie downloadable games for consoles and PC. He also ran the Game Developers Conference and Game Developer magazine. Jamil is also the writer of Tearing the Sky, a science fiction novel.
One of the industry’s most experienced professionals, Travis brings over 20 years of gaming experience — 14 years of which have been focused on mobile games — to the Yvolver team as a strategic advisor to the company.
Most recently, Travis served as SVP Mobile at Zynga, where he was responsible for the expansion of Zynga’s mobile game portfolio across iOS, Android, and Facebook. Travis was responsible for growing “Zynga Poker mobile,” “Running with Friends,” “Words with Friends,” and the at-scale “With Friends” network.
Earlier in his career, Travis grew JAMDAT Mobile Studios from a start-up to a publicly traded global development leader before being acquired by Electronic Arts in 2006.
As SVP of studios at EA Mobile, Travis was responsible for global strategy, including pioneering iOS and Android gaming, pivoting the studio system to free-to-play, and the creation of top grossing games like “The Simpsons™: Tapped Out” and “The Sims™ Free Play.”